I design and develop Hyper Casual mobile games with experience working with multiple publishers for iOS and Android.
Working with multiple mobile publishers to create CTR & CPI tests for Hypercasual games. This includes coming up with ideas, designing, developing and distributing on stores. Videos of prototypes created can be found in my Portfolio! Please reach out to me if you would like a sample of my code.
Being an associate producer consisted of managing three teams to develop fast prototypes for CTR tests for hypercasual games.
Fast prototyping hypercasual mobile games within Unity. This included Design, Development, handling third-party SDKs (GA/FB)
Working in a bar since the age of sixteen providing exceptional customer service and working in a demanding environment. During the COVID pandemic I created a online ordering system to allow the pub to work efficiently and safely.
Studied Computer Games Programming at De Montfort University helped me develop my logic and programming practices.
I also studied Computer Games Programming at college, as creating games is my passion.